![]() ![]() While this may have increased its subscriber base - there are an awful lot of Mac gamers in the US - it seriously hamstrung the look and feel of the game.įour years on and age was seriously starting to take its toll. When WWIIOL was developed, Cornered Rat Software took the unusual step of making it both PC and Mac-compatible (a throwback to its days on the WarBirds series). However, before we start describing the changes, it's worth stepping back and having a long, hard look at the game. So much so, that the developer's released the latest upgrade - v1.14 - and while it's not a quantum leap, it is another step down the evolution road in terms of graphics. Many revisions down the line, though, and the game's shaped up. Copies were returned, flame wars ignited and journalists started looking smug with that 'I told you so.' expression on their faces. It was, to all intents and purposes, unfinished. The first release was plagued with disasters, caused in part by financial pressure to get the game out the door. ![]() Well, it's proved the critics wrong - at least, in part. The idea was too grandiose WWII wasn't a popular time frame the flight sim was dead etc. Four years ago, when Cornered Rat Software announced it was developing a persistent universe, massively multiplayer online WWII strategy shooter, most people said it couldn't be done. ![]()
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